The Sale: Year 6 / Number and Algebra / Money and financial mathematics
Curriculum Reference: ACMNA128, ACMNA129, ACMNA132
- Add and subtract decimals, with and without digital technologies, and use estimation and rounding to check the reasonableness of answers
- Multiply decimals by whole numbers and perform divisions that result in terminating decimals, with and without digital technologies
- Investigate and calculate percentage discounts of 10%, 25% and 50% on sale items, with and without digital technologies
- 6 x 1 board game activity for 4 players: select quantity in shopping cart
- for whole class activity select (x 6) = 24 engaged students
- learning sequence activities on the reverse side of board game activity
- excellent activity to consolidate the above skills.
Students will work with different numbers each time they play. The same activity can be used a number of times.
no extra equipment needed